HQ: www.youtube.com Zangyura - Chapter 4 (Nocturne) Ahh the 4th stage in Zangyura. This stage is just cruel on Nocturne. Too much precise jumping for my likings. A lot of jumps where you have to throw the chainball in midair to get a little extra distance. Just watch my life count closely if you want to see how many times I died on a certain part. I cut out all the stupid deaths because of time constraints. --------------------------------- If you've seen Etude difficulty, you will notice rooms look similar but are extremely different in their Notcurne counterpart. If you believe this is difficult, you should wait til you see Knightmare. This is extremely easy compared to Knightmare. The best way to describe Zangyura is basically saying it's like Castlevania. A really, unfair Castlevania. When I start showing you the harder difficulties, Nocturne and Knightmare, you'll know why. One reason why this game is hard is the fact that when you get hit, you have about a tenth of a second for recovery before you get hit again. Essentially, you can be tossed around by enemies if you are really unlucky like I am. There are lots of traps in this game. There are a lot of puzzles and etc which will require you to know how everything in this game works. Don't take everything at face value on Nocturne or higher. Look before you leap. Speaking of leaping, make sure you don't walk on blood covered floors that do not have a crushing wall over them. That means it's a pitfall. You play as a ...
http://www.youtube.com/watch?v=pCqZqnLUp_8&hl=en
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